Dazwischen

Das Startgebiet des Spiels, ihr findet hier ein paar Items und ein Tutorial.
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Nächstes Gebiet: Majula

NPCs in diesem Gebiet

  1. Drei Feuerhüterinnen, eine davon ist Strowen
  2. Milibeth
  3. Dyna & Tillo

Items


Gegner

  • Hüllen
  • Oger
  • [NG+] x2 Schwarze Phantom Hüllen
  • [NG+] x1 Schwarzes Phantom mit Armbrust (respawned nicht wieder)
  • Boss: keiner

Lösungsweg


Nach der Eröffnungssequenz findet ihr euch als Hülle in einem steinernen Pavillon wieder, umrundet von Grasbüscheln. Geht nun weiter vorwärts und ihr kommt auf eine weitere Lichtung auf der einige Kobolde kreuz und quer durch die Gegend rennen. Sie werden euch nicht angreifen sofern ihr sie nicht attackiert. Im Gegenteil, sie fliehen eher und versuchen sich im hohen Gras zu verstecken. Auch werden sie euch nicht in Gegenden folgen, in denen sie deutlich sichtbar zu erkennen sind. Greift ihr sie doch an und besiegt sie erhaltet ihr pro Kobold 30 Seelen. Geht nun nach rechts und ihr solltet eine Art steinernes Gewölbe erkennen. Lauft hindurch um zu einer Klippe zu kommen, an deren Ende eine Leiche mit einer Rostigen Münze auf euch wartet. Geht auf dem normalen Pfad geradeaus weiter bis ihr zu einer Holzbrücke kommt.
Heading left before the bridge, there is a hidden cave, covered in brush. Entering this leads to a pathway where you will find a Cyclops guarding a corpse. The corpse is holding a Gold Pine Resin x1. The cyclops drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a small Smooth & Silky Stone x1. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the three firekeepers. The cut-scene ends with you being asked your name, and upon entering a name for your character, another cut-scene occurs where you are given a Human Effigy. After her allusion to the effigy resembling you, you are then brought to the character creation screen and completing it earns the trophy/achievement Self Recollection. After character creation you start off in the main room of the house with your starting gear and gift equipped. There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access item box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.

Go through the wooded tunnel straight ahead from the house and you come to a path with several mists on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.

The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several hollows. Climbing the small hill here leads to a corpse with a dagger. The player returns inside the tree where they learn to roll in time for the first hollow archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two hollows, one of whom is an archer. A corpse carrying a Life gem x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Silky the Crow's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path.drop down though and get your souls and to light fire.


Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a hollow below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge that crosses the main path in the tutorial. It terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.

Jumping down will lead you to the third and final tutorial section. You will find yourself in a large chamber (that you were just overlooking). A chasm in the middle separates you from an archer who will try to harass you with arrows. A stone near the chasm and a suspicious looking tree advises you to "search your surroundings." Naturally, this is a prompt to examine the tree which allows you the option to knock it down, crossing the chasm and allowing revenge on the archer. A hole in the floor allows you to fall below where a hollow is waiting in a pit for you. There is an archer above so take care of the first one quickly. A small ladder allows you out of the pit to finish the archer and exit the tree via a mist door. Proceeding around the tree will lead you back to the main path via another tree shortcut. This is protected by one hollow. There is also the option to visit a small beach before leaving this area. It is protected by two Cyclops guards. The only thing of note on the beach is a coffin that is partially submerged. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender.

Once back on the main path continue on and you will come to the oceanside hub town of Majula.

Video Lösungsweg

Things Betwixt Walkthrough (Spikey Sato)
Things Betwixt Walkthrough

Neues Spiel+ Lösungsweg

The area that you start in now has four Volgen Falconers that attack you as you approach the grassland with the kobolds. As you walk forward you come up to another grassland where there are kobolds running quickly around. They do not attack you and tend to flee as you come near. They will attempt to remain hidden in the tall grass and will not follow to areas in which they're exposed. They will retaliate if you attack however, and drop 30 souls when killed. Heading to the right in this area, there is an arch of stone. Walking through this leads to a cliff area where you can find a corpse with a Rusted Coin x5. If you continue straight ahead you will be attacked by two (non-invading) black phantom hollows. before you come to a wooden bridge.
Heading left before the bridge, there is a hidden cave, covered in brush. Entering this leads to a pathway where you will find a Cyclops guarding a corpse. The corpse is holding a Gold Pine Resin x1. The cyclops drops the Stone Ring when killed. Continuing along this path leads to a smaller wooden bridge crossing a stream. You can choose to cross the bridge and fall down a small ledge (bringing you to the other side of the first bridge) or walk into the stream. Heading to the right in the stream leads to a waterfall. You can slowly walk off the falls and land on a ledge below where a corpse is carrying a Small Smooth & Silky Stone x3. A path behind the waterfall will return you to the first wooden bridge but on the other side. You can access the small smooth & silky stone by using this path rather than jumping down the ledge. Heading straight across the first bridge leads to a house. Entering will trigger a cut-scene with the three firekeepers. After the cut scenes you are given a Human Effigy.
There are four women present, three elderly and one younger, named Milibeth. Speaking with Milibeth sheds some insight into story. Two of the fire keepers alternate laughing and silence when spoken to. One of the firekeepers seated at the table tells you to go on your journey and invites you back. Her implication of clean slate is in reference to the Soul Vessel which you will discover later. If you go up the stairs there is a Wooden Chest with a Human Effigy x1. Walking out the door, you encounter a stone sign and a bonfire to the left. To the right of the door there is a cart and behind it a corpse with a Soul of a Lost Undead x1 and a Torch x1. Lighting and sitting at the bonfire brings up the bonfire menu, where you can initiate travel, attune Spells, burn items, and access item box. Toggling at a bonfire will allow you to use a torch, which in turn can be used to light sconces later in the level.
Go through the wooded tunnel straight ahead from the house and you come to a path with several mists on either side. The player can choose to enter the mists at this time which provides access to the game's tutorial. Each mist leads to a tunnel with several lessons inscribed in stone for the player to practice.
The first mist door on the left teaches the attack function, target lock, dash, and critical hits from behind The player winds through a short tunnel in the roots of the trees and out the other side. It is protected by several hollows. Climbing the small hill here leads to a corpse with a Dagger. The player returns inside the tree where they learn to roll in time for the first hollow archer. Another stone will indicate how to switch weapons. A ramp is followed by a stone telling you how to back-step followed by two hollows, one of whom is an archer. A corpse carrying a Life Gem x1 is found in this area and another stone with instructions on how to use an item. A mist door follows which leads out of the tree to a higher level. A stone shows you how to use your camera. Using the camera reveals a ledge you can fall to with a corpse carrying a Soul of a Nameless Soldier x1. Another stone tells you to "light sconces with a torch". Before jumping down, go left, which leads to Dyna and Tillo's nest where items can be traded. A ladder right next to the nest can be kicked down which brings you back to main path.drop down though and get your souls and to light fire.
Entering the second mist, on the right, illustrates how to two hand your weapon in the right hand, then another for the left hand weapon. The player again finds themselves in tunnels within a large tree. A stone tells you how to jump from a dash. Crossing a small gap in front of this stone leads to a corpse with Amber Herb x2. Crossing the gap again to head back, you will see a ladder near the stone with the jumping instructions. Climbing this leads to a a ledge with three tutorial stones that instruct you to parry, execute a plunging attack and guard break. You can jump off the ledge opposite the ladder you came up and practice the plunging attack on a hollow below. Another is waiting to ambush you. A stone in this spot instructs you on doing a jumping attack. A wooden door off this room leads to small dead end room with a corpse with a Cracked Red Eye Orb x1. A mist door exits the main room and brings you to a bridge that crosses the main path in the tutorial. It terminates in a balcony with a sconce which will allow you to bring light to the next tutorial area. However, you will need to return to the bridge to jump down to the main path.
Jumping down will lead you to the third and final tutorial section. You will find yourself in a large chamber (that you were just overlooking). A chasm in the middle separates you from an archer who will try to harass you with arrows. A stone near the chasm and a suspicious looking tree advises you to "search your surroundings." Naturally, this is a prompt to examine the tree which allows you the option to knock it down, crossing the chasm and allowing revenge on the archer. A hole in the floor allows you to fall below where a hollow and a (non-invading & non-respawning) Crossbow Black Phantom are waiting in the pit for you. There is an archer above as well. quickly. A small ladder allows you out of the pit to finish the archer and exit the tree via a mist door. Proceeding around the tree will lead you back to the main path via another tree shortcut. This is protected by one hollow. There is also the option to visit a small beach before leaving this area. It is protected by two Cyclops guards. After killing the two Cyclops if you return to talk to Milibeth she will give you the Handmaid's Ladle. The only thing of note on the beach is a coffin that is partially submerged. Examining this coffin prompts the character to enter inside. The game cuts to a loading screen and when it returns you exit the coffin. With one small difference. Your character has now changed gender.
Once back on the main path continue on and you will come to the ocean-side hub town of Majula.

Karte

(in Arbeit!)
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Nächstes Gebiet: Majula



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